[quote:1474t2ta]and if someone knows how this could work just the same without the detector sprite, please let me know[/quote:1474t2ta]
What does the detector have to do with stepping? stepping just makes it so that you can check for fast moving collisions without skipping through objects. Or was that just an additional question?[/quote:1474t2ta]
[quote="newt":1474t2ta]I think he was using it for the "push out" on solids.
Also, I'm not even sure you need to do stepping for something like this.
I'd be willing to bet Davo could do a platform movement with one condition using control states.
yeah, I know Davo could
and you're right it's so it will hit the wall from the sides, and stay on top of the ground moving at the normal speed