thanks for all the help on such a game done in Construct.
Can anyone tell me how to make the cards, which have been picked correctly invisible? I tried moving to back, destroy or play an empty animation file. All I achieved was, that only only the last picked card went invisible :/
That would be awesome!
Didn't test DravenX's example, so you might as well try that. For the older example I did, you can pick correctly matched cards with an inverted overlap condition of the Card sprite with the family blue.