Heres an example cap. Note it doesnt use an array as I originally intended. I want to do that next but it kinda intimidates me. Also a seeded version would be great so that users can use a certain pattern again in a different game. And of course, eventually a full pattern editor for players.
Any help or suggestions on this?Ship Patterns
The main problem Im having is that when I spawn a new sprite within a game and generate a texture it applies it to ALL sprites of that kind. I want some to be unique, and some to belong to factions that have the same texture. Any help on that?Darklander2011-07-21 02:45:11