A little background on my project: The project I'm working on is called Socket Rush. It's a social multiplayer game that will use WebSockets for communication. Players register though the game itself.
The basic idea of the game is to fight different people, Real and computer generated. The user can engage different people in a one-on-one battle over Websockets.
The mechanics of the game are completely turn based. They work in the same way as Draw Something on mobile, where a player sends a move, and waits for a response. Wins and losses are determined by who loses all their HP first, who forfeits, or who becomes inactive in the battle. Players can have a number of different battles going on at the same time, depending on their level.
There are also other mechanics of the game: players can trade each other and put items up for sale in the Market, chatrooms will be provided for socializing and friends can send messages and gifts to each other.
These icons that I need are for navigation. The icons need to be 64 by 64 pixels, with a twelve pixel blank margin on each of the four sides. I need 8 icons, with a looped animated and non-animated state:
Home - a small house, animated to have smoke coming out the chimeny, non animated for light to be off and no smoke
Player - a passport, closed when not animated, flipping through pages when animated
Quests - a tablet computer, animated to scroll through messages, non animated to appear off
Battles - a sword, normal when inanimate, shining when animate
Friends - two people/heads side by side facing forward when inanimate, facing each other and talking when animate
Market - a cash register opening and closing when anomate, closed when inanimate
Bank - a gold coin, spinning when animate, facing forward when inanimate
Community - speech bubbles tha appear to be moving when animate, still and empty when inanimate
Hope someone can hlp with this :) sorry i can't offer payment :( but I will credit you in my game.