mercuryus wrote:Changing such basic engine logic would "kill" many existing projects.
Not really, adding an invert option wouldn't kill anything since everyone uses Else anyway. It'd just give everyone the option, nothing would be 'killed'. You can use Else as an invert for anything, it's just a less efficient way. At least I think anyway.
EDIT: I derped, forgot we were talking about taking OUT the invert option for on-screen. That wouldn't kill anything lmao, it'd get rid of a lot of confusion for sure! At least give us a prompt when inverting on-screen saying 'This ain't gonna work bud'