Neon Krieger Yamato (Arcadey platformer/fighting game mix)

Show us your works in progress and request feedback

Post » Wed Jul 08, 2015 5:48 pm

Great inspiration in terms of animation and mechanics
Open for Commission, contact email > [email protected]



my personal website with news in my game developer adventure! |

adult ( 18) pixel art games
B
135
S
24
G
21
Posts: 513
Reputation: 24,961

Post » Thu Sep 24, 2015 1:48 pm

Here's some random stuff I've been tweeting since my last post-


Added a shadow trail effect to special moves

Image


New background art and a preview of the mechanic for that level

Image


Added throw animations and dash attacks to the rest of the first 4 playable characters

Image
Image
Image


Started working on new playable characters again, here's Clockwork Gladiator Lex

Image
Image
B
3
Posts: 6
Reputation: 239

Post » Fri Sep 25, 2015 6:55 pm

Man, this looks great. Would love to hear a bit about your Wii U experience... I'm still waiting on my application to go through.
B
72
S
18
G
9
Posts: 376
Reputation: 9,106

Post » Tue Sep 29, 2015 3:44 pm

mudmask wrote:Man, this looks great. Would love to hear a bit about your Wii U experience... I'm still waiting on my application to go through.


Sorry, I haven't started porting it yet. :oops: Just trying to finish a general version for Steam first.
B
3
Posts: 6
Reputation: 239

Post » Fri Oct 02, 2015 8:08 pm

Fantastic! I love beat 'em up with shooters!
B
38
S
9
G
3
Posts: 258
Reputation: 4,324

Post » Mon Jul 18, 2016 12:37 am

Very impressive
B
11
S
7
G
10
Posts: 19
Reputation: 6,167

Post » Mon Jul 18, 2016 3:04 am

I'm eager to play this project, make combos is always good.
B
97
S
41
G
27
Posts: 108
Reputation: 21,552

Previous

Return to Works in Progress/Feedback Requests

Who is online

Users browsing this forum: No registered users and 5 guests