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Post » Thu Jun 11, 2015 5:38 pm

I've been quickly getting to grasp with C2 through testing, tutorials and help and I decided to jump into the deep end with a game design.

This game basically requires a MySql database which I've established and learned how to communicate with through the use of PHP but my issue is concerning a specific feature of the game. Timers must be used to do specific tasks which make take 5-30 minutes.

My question is, without a server keeping this running, is it possible to have a timer run for each user which will not be destroyed if they leave the game and they cannot not directly influence through such means as memory editors?

Thank you
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Post » Thu Jun 11, 2015 6:20 pm

I've been looking up node.js, currently investigating if C2 can operate with it and if it would be capable of dealing with data such as timers.
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