New Android Export Experiences

Discussion and feedback on Construct 2

Post » Tue Mar 25, 2014 6:58 am

@droptank21 : just tested it on my tablet (a samsung galaxy tab 3 10.1"):
a long black screen followed by an error message:

"Application Error

The connection to the server was unsuccessful. (file:///android_asset/www/index.html)"

The thing I found weird was the file:///, I though only "://" could be in a protocol, not ":///"
Game design is all about decomposing the core of your game so it becomes simple instructions.
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Post » Tue Mar 25, 2014 11:07 am

droptank21 wrote:
tariqayubi wrote:


Your APK installed fine for me, but I got a White screen when opening. You probably haven't put your Construct export files in the correct folder (maybe). in the /www folder in your Intel XDK project folder. Also, make sure that you minify your project when you export (you'll need java sdk installed) http://prntscr.com/33erfy


Here is the newest attempt https://am-xdk2.s3.amazonaws.com/cust.c72a401c-f51f-4fe3-9a4c-7bcba1860c40/app.0dcf76f7-e43c-4f6b-ba6c-fea25de81413/crosswalk_arm/LegendofOryx.android.crosswalk.arm.20140324213220.apk. Still gives the error code, but SHOULD work for others I hope.


Installed, and loaded without issue. No error message, no White screen. try on another device.
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Post » Fri Mar 28, 2014 3:18 am

Message: yongsheng can only post plain text URLS until they have 500 rep. 1 URLS modified. Why?
Aphrodite wrote:@droptank21 : just tested it on my tablet (a samsung galaxy tab 3 10.1"):
a long black screen followed by an error message:

"Application Error

The connection to the server was unsuccessful. (file:///android_asset/www/index.html)"

The thing I found weird was the file:///, I though only "://" could be in a protocol, not ":///"

It's 'file:///'. You can see here: (remove the space)
https://developer.android.com/ training/printing/html-docs.html

you can check your apk by using this:
jar tvf YourAPK.apk
1715 Wed Mar 26 17:54:52 CST 2014 assets/broadcast.html
...

If there is no index.html under assets/www, then sth is missing.
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Post » Fri Mar 28, 2014 12:17 pm

@Aphrodite: just tested it on my tablet (a samsung galaxy tab 3 10.1"):
a long black screen followed by an error message:

"Application Error

The connection to the server was unsuccessful. (file:///android_asset/www/index.html)"

The thing I found weird was the file:///, I though only "://" could be in a protocol, not ":///"


I get the same error on my phone but only at the first run afterwards it works normally. On my tablet I don't get the error.
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Post » Fri Mar 28, 2014 2:01 pm

Cordova for Android works far better.
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Post » Sat Mar 29, 2014 11:40 pm

Any updates or ETAs on AdMob support in Crosswalk/XDK?
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Post » Sun Mar 30, 2014 1:48 pm

Is it possible for someone to start a new thread on this? I didn't mean this to turn into a monster thread when I started it, and I keep getting notified on each and every post :(
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Nintendo Wii U Developer using Construct 2
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Post » Sun Mar 30, 2014 10:35 pm

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Post » Mon Mar 31, 2014 1:21 am

... Lol! Wish Tom told me that when I asked about it a month ago :) Guess it's a new feature?

Thanks @Lof!
@bearboxmedia
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Nintendo Wii U Developer using Construct 2
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Post » Mon Mar 31, 2014 7:55 am

just got my first android phone, some quick test with CocoonJs launcher & Cakewalk play, impressed with cakewalk, performs really well, especially audio, which is horrible on cocoonjs(i cant imagine how people publish games on android with cjs, audio is so buggy), but cakewalk still little buggy, i find some transition animation i set at start of layout, its hit or miss, sometimes it plays the animation sometimes not, weird...and seems to handle large image file not so well? browser vibrate also not working on cakewalk, it crashes right away! is there a place to report cakewalk bug?
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