New Asset Store!

Discussion and feedback on Construct 2

Post » Thu Sep 25, 2014 11:39 pm

With it being from Google it should hopefully gain that kind of use fairly well.
Frankly I'm a little surprised the net hasn't pushed back against Paypal and the like for the fees they charge.
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Post » Fri Sep 26, 2014 8:41 pm

Hey any chance for twitter to be an option as a customer support link?
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Post » Tue Sep 30, 2014 9:34 pm

@Tom If we put discount on bundles and sale, how are the fees calculated? They will be calculated on the initial fees of single pack or the new discounted fees, say 50% off.

I had my first bundle sale today and I am a bit confused as to exactly how percentage fees were deducted.
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Post » Tue Sep 30, 2014 9:57 pm

@famekrafts it's calculated as follows:

- You set a % off
- This % off it applied to all items in the bundle at their current sale price (rounded down to nearest penny)
- The total of this amount is charged
- On occassion, 20% is deducted as sales tax (VAT).
- Then, payment processing fees are deducted
- Then we deduct 30% as our commission
- The remainder is your profit

If you have a bundle AND an item in the bundle is also on sale, the bundle discount for that particular item is the sale discount or the bundle discount, whichever is greater. Just something to keep in mind.

Bundles are advantageous in that they encourage buyers to buy more items from you than they might of otherwise.

FAQ has some more details:
https://www.scirra.com/store/faq
(refer to "custom bundles" question)

If you have a specific question about a particular sale, send me an email with a link to the bundle and I am happy to go through it with you and make sure it's all OK.
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Post » Tue Sep 30, 2014 10:10 pm

Since the asset store is new, I'll just leave some brief feedback:

System was smooth! There was a small bug that things stayed in my shopping cart until I redeemed them (I had to go buy more swag). For pragmatic people though I'd request either better items filters or a more text heavy layout in the future if possible. Otherwise, cool beans ya'll.


(use case, an image of a song does not describe anything to me, nor does a thumbnail of most bundles, and descriptive text would be much more useful.)
Developing Surolace, the survival role playing space game.

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Post » Tue Sep 30, 2014 11:50 pm

@Tom Thank you , I will contact you privately with the asset link.

@skelooth That is why I am putting descriptive text on the asset splash screens and other images.
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Post » Wed Nov 18, 2015 6:11 pm

Its really sad you will not use paypal, i dont have a Creditcard and i dont want one.
I make graphics for years and would love to sell them.
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Post » Fri Nov 20, 2015 1:26 pm

@xxstyxx drop me an email to tom at scirra
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