New C2 developer with some questions

Discussion and feedback on Construct 2

Post » Tue Apr 19, 2016 11:24 am

Hello everyone!

Decided to drop an hello to the forums to get in touch with fellow C2 developers. I'v been doing research for some weeks of C2 now and decided to give it a try. I may be asking some silly/serious questions in the forums within the coming weeks. :)

For now I want to create the first small game with the free license of C2. Can you give me some insight of how small game(s) can you create with the limitation of 100 events? Maybe you even have an example game(s) to show? Also did I understand right, that with free C2 license you are not allowed to do commercial games? (such as sell it on steam) One last question would be for the mobile side of C2. Is the iOS and Android porting working smoothly?

Anyways, hello to everyone and have a nice week!

Best regards,
Kossad
Jestercraft: Online courses, lectures, workshops and all the tools you need when starting your journey in learning game development & gamification.
B
13
S
3
Posts: 14
Reputation: 810

Post » Tue Apr 19, 2016 11:32 am

Games with free version:
http://bizzmar.com/drawpoker/
https://www.scirra.com/tutorials/358/as ... 100-events

If you want to sell it or place ads = buy license

It's not porting - it is more like wrapping. So most of the games could be published on mobile, but it all depends on stuff like how big and complex your game is.

  • System > On start of layout | system > load game from slot "brain"
  • System > On load failed | system > scroll to obj_Forum
B
17
S
8
G
5
Posts: 340
Reputation: 4,707

Post » Tue Apr 19, 2016 12:32 pm

fm4fanAT wrote:It's not porting - it is more like wrapping. So most of the games could be published on mobile, but it all depends on stuff like how big and complex your game is.

Yes, and you'll have to optimize it from the beginning. Testing a lot, etc..

Also, welcome to the Community :)
B
137
S
33
G
17
Posts: 1,560
Reputation: 20,802

Post » Tue Apr 19, 2016 2:52 pm

Thanks for the comments guys!

Yeah, I guess porting isn't a good word to use there. I was more interested in hearing that is everything working smoothly when creating a game for mobile with Construct 2.

I'm going to check those tutorials and see what I can get out from those, thanks for sharing!
Jestercraft: Online courses, lectures, workshops and all the tools you need when starting your journey in learning game development & gamification.
B
13
S
3
Posts: 14
Reputation: 810


Return to Construct 2 General

Who is online

Users browsing this forum: Yahoo [Bot] and 14 guests