New Chrome Update, supports 24 bits wave audio

Discussion and feedback on Construct 2

Post » Tue Jun 12, 2012 5:59 am

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Post » Tue Jun 12, 2012 12:24 pm

Useful information!!
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Post » Tue Jun 12, 2012 2:40 pm

This isn't really of any practical use for games, to be honest. PCM Wave files are huge and you'd never want to leave the user downloading them instead of an Ogg or AAC equivalent.
Scirra Founder
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Post » Tue Jun 12, 2012 5:53 pm

At any rate, it's nice to know they are still focussed on HTML5 development!
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Post » Tue Jun 12, 2012 9:27 pm

[QUOTE=Ashley] This isn't really of any practical use for games, to be honest. PCM Wave files are huge and you'd never want to leave the user downloading them instead of an Ogg or AAC equivalent.[/QUOTE]

I guess you're right, i've noticed some users are complaining a lot about the audio on HTML5.
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