New Chrome Update, supports 24 bits wave audio

Discussion and feedback on Construct 2

Post » Tue Jun 12, 2012 5:59 am

B
96
S
34
G
29
Posts: 3,139
Reputation: 28,236

Post » Tue Jun 12, 2012 12:24 pm

Useful information!!
B
25
S
5
G
1
Posts: 46
Reputation: 3,347

Post » Tue Jun 12, 2012 2:40 pm

This isn't really of any practical use for games, to be honest. PCM Wave files are huge and you'd never want to leave the user downloading them instead of an Ogg or AAC equivalent.
Scirra Founder
B
386
S
229
G
87
Posts: 24,204
Reputation: 191,546

Post » Tue Jun 12, 2012 5:53 pm

At any rate, it's nice to know they are still focussed on HTML5 development!
B
92
S
31
G
24
Posts: 3,191
Reputation: 32,674

Post » Tue Jun 12, 2012 9:27 pm

[QUOTE=Ashley] This isn't really of any practical use for games, to be honest. PCM Wave files are huge and you'd never want to leave the user downloading them instead of an Ogg or AAC equivalent.[/QUOTE]

I guess you're right, i've noticed some users are complaining a lot about the audio on HTML5.
B
96
S
34
G
29
Posts: 3,139
Reputation: 28,236


Return to Construct 2 General

Who is online

Users browsing this forum: dgiger68 and 2 guests