New Chrome version supports DirectInput gamepads

Discussion and feedback on Construct 2

Post » Thu Feb 21, 2013 3:38 am

https://chromiumcodereview.appspot.com/12260011


It seems it will work with DirectInput Gamepads, it may work with Generic Gamepads, not only Xbox 360 gamepad.
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Post » Thu Feb 21, 2013 4:10 am

excellent! thanks for the info.. how long until its available?
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Post » Thu Feb 21, 2013 4:53 am

nice!!, finally my $8 gamepad will work hahahha
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Post » Thu Feb 21, 2013 6:33 am

I think each controller has to be patched in order to be supported, no idea how you go about that though unfortunately.
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Post » Thu Feb 21, 2013 9:29 am

@alspal never heard of patching controllers... installing drivers maybe...
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Post » Thu Feb 21, 2013 10:51 am

We're talking about a browser not Windows. Patching the support into the puglin/browser, to make sure all the buttons are mapped correctly I guess.
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Post » Mon Mar 04, 2013 9:39 pm

any step forward is a step in the right direction.
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Post » Mon Mar 04, 2013 9:48 pm

Excellent. This is an absolute necessity for a platformer of any scale - the more controllers supported, the better.
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Post » Mon Mar 04, 2013 11:47 pm

WOOT!

Seriously, this is great news. I find XInput awful, so to me, this is better than good news.
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Post » Tue Mar 05, 2013 1:03 am

Try it https://www.google.com/intl/en/chrome/browser/canary.html

If your controller doesn't work, you should file a bug to chromium team
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