Hi guys, we've had the CocoonJS Launcher app ready for iOS for months now,but unfortunately its been a challenge getting it accepted by Apple. If it were accepted, testing C2 games would be a snap but until then we provide the Xarchive file. Hopefully we'll get accepted soon.
Also, if you want to publish a game to the iOS App store a Apple dev account is pretty much required - if you want to own it of course.
@nemo That's odd, you can check out the code for our multichannel audio by downloading the source code on our demos page (http://cocoonjsservice.ludei.com/cocoonjslaunchersvr/demo-list/
) Also,If you like you can submit a dev support request http://ludei.com/aboutludei2012-07-03 21:09:41