New CocoonJS plugin from Ludei! Open source!

Discussion and feedback on Construct 2

Post » Wed Jul 16, 2014 2:38 pm

im using the stock of the latest beta release of Construct.
And i still dont know if is right how to do it on MoPub, since MoPub changed everything, from the tutorials here on the foruns.
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Post » Wed Jul 16, 2014 3:00 pm

Ludei released 2.0.2.

Changelog can be found here
http://support.ludei.com/hc/en-us/articles/202765423

Looks like they fixed several ads issues.
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Post » Wed Jul 16, 2014 4:29 pm

I'm going to test it out today to see if ad issues are any better.

Looks like we've got a new feature to add to the open source plugin:

"Base extensions

Added a "share" call in CocoonJS_App.js to call the native sharing system in iOS and Android. An easy way to share via social networks, text message or email."
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Post » Wed Jul 16, 2014 5:13 pm

ArcadEd wrote:Ludei released 2.0.2.

Changelog can be found here
http://support.ludei.com/hc/en-us/articles/202765423

Looks like they fixed several ads issues.


I already updated Star Nomad with v2.0.2. So far it seems stable on my own devices, but I am looking forward to seeing whether the Samsung crash bug is resolved.

If you guys have S3 or Tablets or Note 2, give this game a try see if it runs! https://play.google.com/store/apps/deta ... .starnomad (new version should be online in an hour or so) .

Also since a lot of CJS users read this thread, I thought I post this here, a tutorial regarding removing the unwanted nasty permissions that is default with CJS APKs: https://www.scirra.com/tutorials/1071/r ... mpiled-apk
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Post » Wed Jul 16, 2014 6:00 pm

so far so good for me too. Ads seem better, it will be interesitng to see how it affects impressions and revenue over next few weeks
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Post » Wed Jul 16, 2014 6:04 pm

@russpuppy would you mind helping me?
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Post » Wed Jul 16, 2014 6:06 pm

@russpuppy I don't know what i am doing wrong. Run using Canvas+ or Webview doesn't make any difference for ads right?
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Post » Wed Jul 16, 2014 6:11 pm

I am still getting this error.

====================================== CAMPAIGN FILTER RESULTS ======================================
No adgroups for level 0.
No adgroups for level 1.
No adgroups for level 2.
No adgroups for level 3.
No adgroups for level 4.
No adgroups for level 5.
No adgroups for level 6.
No adgroups for level 7.
No adgroups for level 8.
No adgroups for level 9.
No adgroups for level 10.
Filtered adgroups are: AdMob key: 8c6133300d1111e4852b1231392559e4
Mpx creatives: [], filtered creatives: [Creative(name: admob native dummy, source: network, width: 320, height: 50)]
Calculating eCPMs for adunit creatives:
admob native dummy: 0.05
##############################
##############################
Winner found, rendering: admob native dummy
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Post » Wed Jul 16, 2014 7:27 pm

@ashar

I've never used a webview, I've always done canvas+

Not sure, I would just recommend making sure you've followed every step in this tutorial: https://www.scirra.com/tutorials/781/ho ... b-cocoonjs

I think there's actually maybe a better tutorial around but I don't remember where to find it
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Post » Wed Jul 16, 2014 9:39 pm

@Silverforce
I tested your game on my Galaxy S3 and Nexus 7 (2012). But after the Ludei Logo it force crashes.
Free Android game: https://play.google.com/store/apps/deta ... VSMrMonkey

"Seven Birds VS Mr. Monkey" is a simple yet fun game.

Mr. Monkey is being attacked by birds and without a way to escape all hope seems lost. But if you think Mr. Monkey goes down that easily you are mistaken!

Help Mr. Monkey to upgrade his skills, get special attacks and show these birds who's the boss!
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