New CocoonJS plugin from Ludei! Open source!

Discussion and feedback on Construct 2

Post » Fri Apr 25, 2014 6:31 pm

it's not that i don't value their work...
but you simpliy can't say it is done and set it live and then realized that it dont work... they put plugin live some week ago and attached capx... and they both simply dont work!!!???
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Post » Fri Apr 25, 2014 7:34 pm

Well I know it's not my Capx, I compiled the demo capx and get the same error when I click on the "Click to log in" button on the social tab.

Would be great if anyone else can confirm or not that clicking on the Click to Log in button actually prompts a login to google play games, on an actual mobile device of course.
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Post » Fri Apr 25, 2014 7:48 pm

IF the plugin is opensource, then maybe we can see where the issue is in their code...
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Post » Fri Apr 25, 2014 7:56 pm

Is this the official repo? https://github.com/ludei/Construct-2-plugin

Going to look into it tonight, if i figure it out i'll let you know ;)
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Post » Fri Apr 25, 2014 8:13 pm

Yes, that's the one.
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Post » Fri Apr 25, 2014 8:26 pm

On it, just have to get my Android working again.
Maybe i'll try with iOS first.
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Post » Fri Apr 25, 2014 8:53 pm

I haven't actually tested it on iOS. That was never a problem in a the past, so hopefully that isn't broken :).
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Post » Fri Apr 25, 2014 9:20 pm

I was thinking of Play Games on iOS. I thought that should be compatible, as Play suppots iOS as well.
Believe its not getting the Google Play Services plugin right, but i can't really identify where it comes from.
I added it in the dev portal, maybe cause they assume im on Android?

Will check again with Android later
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Post » Fri Apr 25, 2014 9:22 pm

Thanks @5Type.

If you follow my thread on GitHub you can see that Andreas says the demo works fine for him, but his own app doesn't. I'm flushing my C2, reinstalling and then reinstalling the new version of the plugin to just see if there was issues somewhere.
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Post » Fri Apr 25, 2014 9:39 pm

Ok, I got the demo working. Now to my own game. :)
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