New 'Ghost busting' HTML5 demo

Discussion and feedback on Construct 2

Post » Fri Feb 11, 2011 11:31 am

So Chrome and IE9 would be the ones recommended to play Construct 2 games. Perhaps Firefox 4 Beta as well.

There is a problem with different browsers, however... they support different audio codecs, for example Firefox doesn't support MP3, Chrome doesn't support WAV and IE9 doesn't support OGG.

So you have to provide your audio files in at least two of those formats.
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Post » Fri Feb 11, 2011 11:45 am

So there are sound effects in this game? I thought it's because Construct 2 does not have audio implemented in it yet, I couldn't hear any noises using Chrome.
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Post » Fri Feb 11, 2011 12:29 pm

There are no sound effects - sound is something I'll figure out another time...
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Post » Fri Feb 11, 2011 2:29 pm

Vista, Chrome 59-61fps
Player's sprite and the screen are sometimes shaking a little bit when scrolling.
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Post » Fri Feb 11, 2011 3:46 pm

I think (although I don't know 100%) HTML5 has a built in standard for playing audio.
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Post » Fri Feb 11, 2011 3:59 pm

It seems that I'm working with lower resolution than the game needs (the website needs a bit of scrolling), this makes the arrows buttons to scroll up and down hindering the gameplay, I think is as easy to solve as use WASD or DXCV buttons to play tough.
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Post » Fri Feb 11, 2011 4:19 pm

Got 32 to 33 fps on a Lowspec dualcore 1.6Ghz.Got 60 fps on highend pc intel core i7:Google Chrome on Both Op System Winxp Home On Both.The ghost's moves very slowly though.Pretty impressive so far.Linux works fine but got 20fps on the 1.6Ghz
And 45-55 Fps on the intel I7 : Using Opera. Linux Gamer's Edition.
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Post » Fri Feb 11, 2011 4:24 pm

got 15-16 FPS on a dual core 2.66Ghz in chrome, 8 in opera.
I hope their would be some kind of exe export by the end of 2011, I miss it.
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Post » Fri Feb 11, 2011 4:51 pm

It's worth posting your browser with your framerate - Chrome and IE9 are the only ones that do hardware acceleration at the moment AFAIK so don't be surprised if you don't hit 60fps on Firefox or Safari. However, I tried the Firefox 4 beta and that seems as good as IE9 too!

@Noga: I also noticed a bit of "shaking", it's Chrome that seems to integer-round canvas coordinates - IE9 doesn't do it though. I guess it's another thing Chrome will fix.
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Post » Fri Feb 11, 2011 5:40 pm

Somewhere between 10-13 fps with Firefox 3. Was expected though, since it's not an optimal browser for this, it seems :P

I am also reminded of the annoying problem with browser games, where the webpage itself scrolls up/down every time I use the up/down arrowkeys.... probably nothing Construct can do anything about, just a minor annoyance.
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