New on Construct 2

Get help using Construct 2

Post » Sun Jan 27, 2013 11:43 pm

Hello everyone,

I started to use the engine yesterday and I'm pretty impressed. I used to use a different "no programming" engine for a while, but now I'm looking for different possibilities for a new platform game project. I know there are a lot of material online in the tutorials and forum (I already read many of those), but I would like to ask somethings before buy it.

How it would be the performance of a platform game like a 16 bit style Castlevania/Metroid complexibility) for mobile platforms using Construct 2? Does it have USB controller (XBOX and/or generic) support for 2 or more players on PC/MAC? Is it possible to have a in game purchase system using Apple Store, Google play or another system? Does it have any ads system support? Is it possible to have a Android version for Ouya? I would like to have some movements like wall sliding, wall jump and others. The platform template doesn't have these movements, but can I add it somehow?

Thank you very much
B
13
S
2
Posts: 104
Reputation: 1,336

Post » Sun Jan 27, 2013 11:52 pm

It would run like "WOOSH" ( 60 FPS ) Just be sure to not use too many objects that uses the physics behavior on the same layout
B
34
S
16
G
16
Posts: 2,222
Reputation: 16,564

Post » Mon Jan 28, 2013 12:13 am

You can never be sure about mobile performance, unfortunately. PC performance is pretty good though.
B
90
S
30
G
24
Posts: 3,189
Reputation: 32,400


Return to How do I....?

Who is online

Users browsing this forum: NRABrazil, PixelatedTrip, totoe and 27 guests