new Spriter vid! Alpha for current pro users

New releases and general discussions.

Post » Sat Oct 01, 2011 9:05 pm

wow man! Where to get it?
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Post » Sun Oct 02, 2011 1:01 pm

Image
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Post » Mon Oct 03, 2011 3:34 pm

That ui slider is delicious.

This program is really useful; doing this kind of animation in graphics gale is a pain in the ass.Davioware2011-10-03 15:41:32
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Post » Mon Oct 03, 2011 6:40 pm

Don't forget, not only will Spriter make the process of creating animations and character variations drastically faster, but it will also drastically optimize the amount of file space, memory usage, etc. (That is once the nearly finished Construct Classic Spriter plug-in is finished)

Now that Lucid has taken over the programming aspect of Spriter, I'll be creating entire 2d game art packs (fuly animated). These will be Spriter files along with all the images required for the animations.   This will alow for super easy customizations of professionally animated game assets.

I'll also create new (starting from scratch)tutorials as soon as the new Spriter is up and running enough to do so.
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Post » Mon Oct 03, 2011 6:50 pm

I think I speak for everybody when I say we're salivating with anticipation.
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Post » Mon Oct 03, 2011 6:57 pm

This is really awesome :)
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Post » Thu Oct 13, 2011 1:33 am

A couple of questions, i just bought this and can't wait to start using it, am i right in thinking that because i bought this now, i get v1.x free..?

Also tweening is the thing i want most...

And how much are the art packages going to be...?tonycrew2011-10-13 01:33:31
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Post » Thu Oct 13, 2011 8:24 am

Yes, You'll get v1.x for free. Thanks for supporting our efforts.

I'm not sure how much the art packs will be...it depends on how long they take to make, and how robust they end up...I'll almost certiantly release free, less robust ones to Spriter owners to help get them started.

The art packs are still at least a couple months away though.

As soon as the new Spriter is tested and proven stable enough for daily use (which I'm sure won't take long knowing Lucid), I'm going to try and comission other pro artists to create art packs as well.. And of course, ANY artist is welcome to create art packs themselves to sell or give away freely without any obligations to us. If an artists makes a really high quality art pack, we'd be happy to help market it through what will become our official web-sites and marketting system. (whatever that becomes)
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Post » Thu Oct 13, 2011 1:25 pm

Thanks for the reply, i'm thinking of using GraphicsGale to make all the body parts etc as it's fairly easy to use.tonycrew2011-10-13 13:25:50
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Post » Thu Oct 13, 2011 6:29 pm

Any program you're confortable using, so long as it exports PNGs you're all set. :)

For those who missed it, the current version of Spriter can be found here:
http://www.brashmonkey.com
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