new Spriter vid! Alpha for current pro users

New releases and general discussions.

Post » Mon Oct 24, 2011 11:57 am

Can we see a new screenie of the UI yet? (or is it just that small screen in the video?)
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Post » Mon Oct 24, 2011 12:55 pm

[QUOTE=alspal] Can we see a new screenie of the UI yet? (or is it just that small screen in the video?)[/QUOTE]
I plan to reskin the UI before the open beta, or perhaps before 1.0 to make it look less flashy and imposing. but for now it looks like that video with some stuff that wasn't there before. I will try to post an updated video today or tomorrow, and start making good on my promise for regular updates, just wanted to get the basics in there, and clean things up before public display. ^_~

there's alot of new UI stuff not ready for public consumption however, I will give you a little teaser of one of the features that's been added since the video: Onionskinning:


you can adjust those red and green triangles on the timeline to decide how far into the future and past you want to see onion skinning if at alllucid2011-10-24 12:59:04
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Post » Mon Oct 24, 2011 1:21 pm

OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOH IT'S WORKING?!

BRB need to change my jawks... I have drool on them, among other things.

~Sol
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Post » Tue Oct 25, 2011 2:50 am

Thanks lucid, looks good
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Post » Sat Oct 29, 2011 12:34 pm

Every so often I get an itch to make a game and although it never seems to happen, this has got me very excited. The aspect of making games I find most attractive is creating something that looks beautiful - which often means a heavy time investment in terms of artwork. While I have no problem actually creating artwork, I have very little patience for animation and have always found it so daunting that my ideas usually fade away before I even start work on them.

Looks as though Spriter will change all that! It's a great idea and a genuinely useful one, think I might grab the pro version while it's cheap :)
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Post » Sat Oct 29, 2011 1:05 pm

Excellent untune,
also, the next build of the closed alpha of the editor will be expanded to include all current spriter pro owners. This build will be released wednesday, so if youve already purchased spriter, or plan to, expect an email sometime around the middle of next week with the download link, and info on where to report bugs and request features and such

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Post » Sat Oct 29, 2011 2:57 pm

Cheers lucid, just got the pro version so I'll keep an eye out for that email this week... Keep up the good work!
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Post » Wed Nov 02, 2011 6:00 am

ok, all current spriter pro owners should have your alpha copies in your email by now. if not pm myself or brashmonkey, and we'll get it straightened out. Enjoy! And thank you for helping us test!lucid2011-11-02 06:02:34
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Post » Wed Nov 02, 2011 9:53 am

Yes, yes, bring it on.
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Post » Wed Nov 02, 2011 4:16 pm

Good Good Job!
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