New WebGL shader demo

Discussion and feedback on Construct 2

Post » Sun Aug 19, 2012 2:15 pm

Runs great for me (my rig is a beast).

Firefox: 30 FPS
Exe: 60 FPS


Quick question though. Once r100 hits, will we able to develop games running in fullscreen? The rain demo only runs in a small window for me.
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Post » Sun Aug 19, 2012 5:54 pm

You can enter fullscreen from the EXE using the browser object's 'Request fullscreen' action. However Awesomium's performance problem is worse in fullscreen, it tends to be better in windowed. However hopefully it will be fixed and run great in fullscreen mode too.
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Post » Sun Aug 19, 2012 6:52 pm

nice effects from the demo!
also fps running at 60 in GChrome.. hope old pcs get good performance too.. that's what I fear.
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Post » Sun Aug 19, 2012 6:58 pm

@Ashley

please motivate the awesomium's People to Fix this Problems!!

KMagKMag2012-08-19 18:58:22
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Post » Sun Aug 19, 2012 7:16 pm

@KMag - we know what the issue is and are trying to get them to fix it, they're very busy though!
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Post » Wed Aug 22, 2012 3:50 pm

I guess that really means that Construct2's performance outside of the browser (relatively speaking) is completely in a 3rd party's hands...?! That's not good...!
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Post » Wed Aug 22, 2012 3:57 pm

That's the best situation we're going to get. Ashley and Tom may be blessed with super coding powers, but getting something like a chrome exe wrapper working in addition to developing C2 is too much even for them ;)
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