I really like the concept behind your game though I could never get the fault lines to trigger, so I didn't make it past level 2. For a while I assumed (as others might have) that it was a fault with the game itself, but then a friend had a play and managed to figure it out.
I really enjoyed the Hitchhikers Guide references and styling of your game. A very original take on the Arkanoid Brick Busting genre.
I think we all knew we were in trouble when he said he'd be testing on his iPhone (especially since my entry was designed with larger touchscreen devices in mind, as board games aren't really cut out for small screens). I was surprised to see how well some of the games ran on smaller devices, and it at least proves that the games can work well if you know what you're doing.
Very profound, dear chap! If I had only read Life's Instructions I could've been an Admiral by now, instead of a Professional Eel Tickler (the hours are long, but the eels seem happy).