Newgrounds.com Construct 2 gamejam

Discussion and feedback on Construct 2

Post » Fri Mar 29, 2013 6:54 pm

is there a plugin for newgrounds floating around scirra? for like giving achievements and stuff?
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Post » Sun Mar 31, 2013 10:20 pm

By entering this jam or accepting any of the prizes do we bind ourselves with a some sort of license agreement with Newgrounds? For exemple can we delete our game from Newgrounds?
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Post » Tue Apr 02, 2013 4:18 pm

@ebrar

it states somewhere in the Newgrounds forum that you can release your C2 game wherever you want, get sponsorship, release on mobile etc, so I don't think you have to restrict the game just to Newgrounds.

As for deleting it, I'm sure they'd probably allow you to remove the game if you wanted to, though you might have to ask one of the forum moderators (unless there's a delete option somewhere in the Submit Game area)
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Post » Tue Apr 02, 2013 9:29 pm

thanks @Dave Hailwood.
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Post » Wed Apr 03, 2013 10:34 am

How are your game entries coming along everyone?
slap it onto the flappy bird template...
bang it on google play with all the other shovelware...
sorted...
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Post » Wed Apr 03, 2013 12:40 pm

I haven't started for this contest. Still having my last minute rush with clay.io contest. Not sure if I'll be able to participate this one.
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Post » Wed Apr 03, 2013 2:46 pm

Mine is um... getting there... Can't seem to get the enemies to attack the way I want them to!

slap it onto the flappy bird template...
bang it on google play with all the other shovelware...
sorted...
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Post » Wed Apr 03, 2013 3:51 pm

Haha that's a crazy screenshot. Looking good too.
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Post » Wed Apr 03, 2013 4:25 pm

This competition looks good, I am going to participate in my first game jam :)
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Post » Wed Apr 03, 2013 4:44 pm

@wrangler

Death by skeleton laser eyes and a million billion arrows? Book me down for a slice of that!

There's still just under a month until the end of the competition, and I'm sure you'll fix the glitches and come up with something awesome.

Apart from a Dropbox issue, everything's going reasonably smoothly with my Board Horde contribution; the A.I is gradually coming together, and although it's currently at 'Major dumb-ass' level, I have still managed to lose to it twice (which should tell you a lot about my game playing skills). I probably won't have time to implement all the features that I want to include, but at least this deadline has motivated me to keep on pushing forward and concentrate on the essentials.

To all those who are contributing, best of luck with your own projects. I look forward to playing your games, and losing heavily at them.

- Dave
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