Nintendo To Allow HTML5 Games on Wii U and 3DS

Discussion and feedback on Construct 2

Post » Wed Mar 27, 2013 10:12 pm

Alright guys, news just coming in from GDC. Here is a snapshot from the Framework. Apparently Canvas games will be supported, this is very exciting! https://twitter.com/DaveVoyles/status/317024893193564160/photo/1Animate2013-03-27 22:12:43
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Post » Wed Mar 27, 2013 10:14 pm

@Animate Please tell me there's webgl. PLEASE!sqiddster2013-03-27 22:16:25
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Post » Wed Mar 27, 2013 10:38 pm

@sqiddster Have not been able to confirm it yet. Animate2013-03-27 22:44:05
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Post » Wed Mar 27, 2013 11:23 pm

@Animate ok let me know if you get any info. Nintendo, please don't pull a microsoft on us!
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Post » Wed Mar 27, 2013 11:40 pm

There doesn't look to be any sign of WebGL. It looks like it's going to be just Canvas. I'm sure if OpenGL or WebGL was there on list it would have been.

However, it looks like based on the presentation somekind of wrapper based tech.

This is pretty awesome for Nintendo. Nintendo is all about isolated developement. This is a huge redirection for the company.
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Post » Wed Mar 27, 2013 11:41 pm

With or without webGL effects, this is a big announcement, and we're crossing our fingers for a response from Scirra as well. I know I am!
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Post » Wed Mar 27, 2013 11:41 pm

Hopefully they make their platform indie friendly. From rumors of other indie game devs that have made games for the wii, the SDK is expensive and the royalty isn't very good.

Im hoping they change it.
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Post » Wed Mar 27, 2013 11:47 pm

I don't see how they can expect good performance with just Canvas. Maybe if their wrapper is good enough...
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Post » Thu Mar 28, 2013 12:22 am

Low qaulity hardware and no WebGL, lol.
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Post » Thu Mar 28, 2013 12:28 am

How is memory management supposed to work without webgl?
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