No Audio on iOS

Discussion and feedback on Construct 2

Post » Tue Mar 24, 2015 12:23 pm

Hi there - dont know if this is a bug...

Ive now tested my game on both iPad and Iphone5
and there is no audio - its build with the intel XDK cordova

The original audio is in wav-fomat and is succesfully converted in C2
and checked its exported in the media folder
this is what I do on export from C2 (r200)

Image

Regards
Flemming
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Post » Tue Mar 24, 2015 10:23 pm

what version of iOS is on the devices your testing?
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Post » Tue Mar 24, 2015 11:37 pm

Have you try defining your audio sounds as music ? the API used is different (WebAudio vs HTML5 Audio )
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Post » Fri Mar 27, 2015 5:43 pm

@volkiller730
> it 8.1.2 on the iphone and 8.2 on the iPad

@hlebegue
> Reimported the wav. files in as music

NO CHANGE ... really stuck here ! :-(
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Post » Fri Mar 27, 2015 6:34 pm

This is a simple capx .. Exported as cordova and then build in intel XDK
ad adhoc ipa file

NO AUDIO !! this must be a BUG

https://dl.dropboxusercontent.com/u/22406377/AudioTest.capx

Hope someone will test

Cheers
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Post » Fri Mar 27, 2015 7:28 pm

i dont have all sounds on my game exported with cordova but for android
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Post » Fri Mar 27, 2015 8:15 pm

hey cant download your capx as im on phone right now. but i know sound works with cordova export in XDK to ios because ive used it. what folder are your sound under in C2 project sounds or Music? have you tried deleting your export folder except the .XDK files and reexporting just encase you have some conflicting file from a old export, Also are you building your game and testing or using the debugger in the XDK to test on device?
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Post » Sat Mar 28, 2015 8:04 am

volkiller730

Thanks for your input !

Ive very confused since I think I do all the right stuff and tried to re-import and re-export
stuff, also I can play the m4a files (created in C2) on my mac mini

the export from C2 is done as Cordova and the build is generating the ipa file
this is a adhoc file I via itunes install on my iPhone ( 8.1.2) and iPad (8.2)
the Game runs very nice but without the audio

The same project is also build as Crosswalk for android and here the audio works

The audio files Ive imported in the folder>Sound , also tried the Music folder

The capx-files i a simple page with 4 btn > playing 4 different audio files

WOULD BE GREAT if someone could see whats wrong ... is it in the capx ( C2 workflow )
or in build process at intel xdk

Ive posted my issue at there forum too
https://software.intel.com/en-us/forums/topic/544677

Will appreciate all help to get it working

THANKS
Flemming
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Post » Mon Mar 30, 2015 12:12 pm

Hi

Have tried to create a clean new project in both C2 and at intel XDK ... without luck
Am I doing something complete wrong

@volkiller730
What version of iOS are your build working ?

Cheers
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Post » Mon Mar 30, 2015 7:59 pm

yeah thats odd ive tested 8.0+ and its working and i have both music and sound playing
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