No collision on diagonal terrain (tilemap)

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  • Problem Description

    Construct 2 is not detecting collision IF main hero is standing on diagonal terrain and moving enemy (with platformer behavior) collide with him.

    Attach a Capx

    provided to Scirra, e-mail "not detecting collision",

    issue confirmed by Scirra worker

    Description of Capx

    It is 0.00000000001 version of platformer game

    Steps to Reproduce Bug

      1. Play "Layout 1" 2. Don't move the main hero (so it stays on diagonal terrain) 3. The enemy will stuck on the main hero. 4. Collision between standing hero and moving enemy was not detected.

    Observed Result

    Collision is not detected.

    Expected Result

    Collision is detected. Main hero is flashing.

    Affected Browsers

    • Chrome: (YES)
    • FireFox: (YES)
    • Internet Explorer: (YES)

    Operating System and Service Pack

    Win 7 with all the latest updates

    Construct 2 Version ID

    r187

    r184

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  • Closing as not a bug. Remove the 'Solid' behavior from the player. It is not necessary, and it is by design that objects with the Platform behavior cannot move in to anything solid.

    In future please do not email any part of a bug report - just attach the .capx to the bug. As per our guidelines it should be created from scratch in a new project with the minimal events and objects necessary, and then you can make sure it doesn't use any artwork you don't want to share either. This makes it a great deal easier to deal with the bug report.

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