How would I go about having NPCs follow a path of nodes to head towards any specified object, such as a Zombie following nodes to reach a Player.
Example of what I am talking about:
[Image too large. click "View Image" to get the whole thing]
Squares = nodes
Star = Player/Goal
Diamond = NPC
The NPC would automatically detect if there is a wall he can jump over, or if there is a ledge he can jump up too.
Is this possible in Construct, or is there a better way?