Node Webkit Export option to choose platform

Discussion and feedback on Construct 2

Post » Mon Jan 26, 2015 5:36 pm

@Ashley

Would the Node Webkit export proces (Settings on Brute & Minify) speedup if we could choose which platforms to export to.
"Personally" i do not often use linux and mac, so if i could set it to only windows then exporting would be faster?

Kind Regards.
Savvy001
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Post » Mon Jan 26, 2015 5:47 pm

I cannot talk for sure, but IIRC I think C2 does the spritesheeting, compression, and minify first, then it just copies the result into each,which is a fast operation.
Game design is all about decomposing the core of your game so it becomes simple instructions.
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Post » Mon Jan 26, 2015 10:21 pm

Hmm, would be handy just for space issues: with all 6 exports, the resultant folder is at least ~500mb's, and can be a lot more if your game contains significant assets. Those test exports can add up on an SSD.
Don't lose your work. Backup your game with Dropbox.
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Post » Tue Jan 27, 2015 1:01 pm

Probably not - if you're using Brute image recompression that's probably 99% of the export time. If you want a quick export, skip minify and recompression.
Scirra Founder
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Post » Tue Jan 27, 2015 1:50 pm

Ok Thanx for the tech info!
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