Node webkit export questions

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Post » Fri Oct 03, 2014 9:01 pm

So I decided to change the game's "name" field, to have its full name - "Cute Rokko Chan & friends" instead of just "rokko". But I still want the exe file to be "rokko.exe", but it has become "cuterokkochan&friends.exe". Is there anyway I can change the file's name separately from the name field?


Also, how do I change the exe's black hexagon shaped icon? Any customizable icon settings I found only affected things like the loading screen, and the exe file's icon did not change.
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Post » Sun Oct 12, 2014 4:37 am

bump
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Post » Fri Oct 17, 2014 2:18 pm

I think the exported exécutable name is linked withvthe name field no matter what, but you should be able to rename it after export.

As for the icon, only solution I know is with the program "ressource hacker", once again, It is indeed weird that this is not a default setting in C2
Game design is all about decomposing the core of your game so it becomes simple instructions.
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Post » Tue Oct 21, 2014 4:14 pm

Aphrodite wrote:I think the exported exécutable name is linked withvthe name field no matter what, but you should be able to rename it after export.

As for the icon, only solution I know is with the program "ressource hacker", once again, It is indeed weird that this is not a default setting in C2


Thanks. Too bad it's not as easy as it seems like it should be. Can't expect Construct to be perfect though, not when it has helped me improve hugely due to being way better than MMF in ways that are small but important and plentiful.
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