Node-webkit Mac/Linux where the base directory ?

Discussion and feedback on Construct 2

Post » Sun Apr 27, 2014 3:01 pm

Hello,

I use node-webkit to read files from the base directory of my game. However with the structure of the compiled mac version it is hard to figure out where to put our files so the game can read thoses file. There is the game.app directory and many other directory inside.

Where do i have to put my files with the mac os x build ?

Thanks!
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