Node.js exporter without canvas

For developers using the Construct 2 Javascript SDK

Post » Thu Nov 20, 2014 10:02 am

@Ashley

( It might be discussed before. )

Since C2 could create multi-players game by using multiplayer/websocket plugin, it also could be used to create a host/server -- it is just another special client.

It might be possible to deploy this exported client on node.js server (not node-webkit exported), by pure javascript code without any html element. Other logical things like collision, plugins, behaviors would be the same as normal html5 export.
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Post » Thu Nov 20, 2014 2:15 pm

It's not practical right now, we have too many assumptions based on there being a real browser. Besides it would be very difficult to port games that make any use at all of browser features, like form controls.
Scirra Founder
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Post » Thu Nov 20, 2014 2:44 pm

@Ashley

Thanks for replying. Since node.js is DOM free, form control is not necessary at all, even no canvas in node.js.
Or designer could run (linux) node-webkit export on server machine. It is another solution maybe.
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