Example: I have a global variable (dataPath) with the path to the file and two events that display "True" if it can find the file or "False" if it can't.
When dataPath is set to "C:\datafolder\file.txt", it displays "True".
When dataPath is set to "..\datafolder\file.txt", it displays "False". (this is with the game files exported and running from C:\gamefolder)
So my directories looks like this:
- Code: Select all
Is there any reason this shouldn't work? What am I missing?