Non consistent object distance after collision.

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Post » Tue Jan 27, 2015 5:33 pm

Problem Description
Non consistent object distance after collision.

Attach a Capx ... .capx?dl=0

Description of Capx
There are 5 moving bocks with the bullet behavior. There are walls on each side with the solid behavior. Using Bounce Off Solids, the distance between these blocks (which starts at 64px) changes as the collision happens. I have text boxes showing the distance between each block and the one closest too it. You can see this value changes as they bounce off the walls and change direction.

I have tried this without using bounce and changing the angle of motion of the bullet when it collides with the wall, same result.

Steps to Reproduce Bug
  • Create an object with the bullet behavior and bounce off solids set to yes.
  • Copy and paste several of those objects and equal distance apart.
  • Add 2 solid walls to each side of the layout
  • Run and watch the distance between the objects get more and more off from the original distance.

Observed Result
Distance randomly changes after collision.

Expected Result
The distance to stay the same.

Affected Browsers
  • Chrome: (YES)
  • FireFox: (YES)
  • Internet Explorer: (YES)

Operating System and Service Pack
Windows 7 SP1
Windows 8.1
Was verified to happen on several other users computers as well. Including @Kyatric

Construct 2 Version ID
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Post » Fri Jan 30, 2015 2:50 pm

Closing as discussed by email: this is just random variations in dt.
Scirra Founder
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