I've looked anywhare into the forum but found nothing about it. Maybe the question is too silly, anyway I'm really puzzled about this strange behaviour.
As you can see in the image, in step 17, I'm trying to assing the value of a variable of the sprite instance which triggered event to a variable of the just spawned new sprite (a different one).
The strange behaviour is that in the scope of event the variable seems set correctly, but when I try to check it in the subsequent event (18 and on) it is always 0: no assignment was done.
Please, someone there can help me to get what's wrong?