Back again and stumped hoping you can help. I've got a map with some buildings, trees and a farmer.All the tiles are single tiles. Is there someway to make it so that when the farmer passes behind on of the sprites, he visibly passes behind it? I know I can split the buildings and trees into two and place them on separate layers to achieve this but I really want to avoid doing this for convenience. I've tried on overlap to send the sprites to the top and bottom of the layer and it works but only the second time I pass behind the tree/building. Is there a quick and easy way to do this besides splitting up the images? Yes it's an iso map if you're wondering which turns out is a pain in the bum to make. Anyways any help would be greatly appreciated.