Greetings! Trying to learn things about Construct... I've looked on the wiki and played around with Construct itself, but i haven't been able to figure out the concept of a "global object template" (my definition).
When I create a new sprite for a layout, it's in the object list. When I go to another layout, the objects all disappear, as if the objects list only lists the objects that live on that layout. But for example I want to create and configure an enemy and drag him into any layout.
But I'm unsure how i can do this.
Additionally, is there an object spawner type of object? I can configure it and put it on an object which it will clone and spawn on the map according to some parameters (script input function perhaps or a timer etc)