Notice: iOS 9 breaks all audio playback

Discussion and feedback on Construct 2

Post » Thu Jan 07, 2016 1:03 am

@Ashley, I got it to work now. And thanks for the explanation! :)

Also, you can Facepalm at me on this one! :D

I didnt know that was a freakingi MUTE button on Apple Devices :D :D :D
Sorry this is my first experience with Apple iPad (I borrowed it to test the game).

Only thing is, few sound are bit distorted, I guess I need to encode with higher frequency?

Now my last issue to to fix the Orientation to start in Landscape. I tried all methods, but it still starts i Portrait mode.
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Post » Mon Jan 18, 2016 2:33 am

Minemeep believes that in iOS 10 this should be fixed
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Post » Fri Feb 19, 2016 9:41 pm

Hi SamRock, Hi All,

SamRock, please let me know hoy did you make the sounds works on iOS (safari). I'm still working on it without success :(

Does OGG files works on iOS?

Construct 2 - r222 / iOS 9.2

Thanks,

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EDIT: Ok, I got IT!, for iOS, we needs file *.m4a
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Post » Tue Mar 01, 2016 2:46 pm

Message: emaiengiou can only post plain text URLS until they have 500 rep. 1 URLS modified. Why?
Hello Guys! Grettings! sorry, I don't speak english very well.

I am currently making a html5 game and .ogg audio .aac not work in the Safari browser. I read in this topic that is a problem of Apple, but I checked the link bug report and shows that is solved .
I read also that this problem has been solved by various techniques for example this topic:

https://www.scirra.com/forum/solution-no-lag-audio-sfx-on-ios_t64226

but I wonder if it's the right thing to do.

you can help me solve this problem? thanks!
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Post » Wed Mar 02, 2016 11:08 am

Closing this thread as people keep bumping it and the original issue is resolved, but this thread is confusing people with other unrelated audio issues. @emaiengiou - please start a new thread.
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