Noticing consistent lag when multiple objects are destroyed.

Discussion and feedback on Construct 2

Post » Sun Mar 02, 2014 1:14 pm

... at once.

It's the only time my games tend to lag severely.

Any info on why this happens?

I'm not even talking a BUNCH of objects, maybe just 3-4.
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Post » Sun Mar 02, 2014 1:17 pm

deviever wrote:... at once.

It's the only time my games tend to lag severely.

Any info on why this happens?

I'm not even talking a BUNCH of objects, maybe just 3-4.


do you have capx? you export in cocoonJS? etc...

you should look in the debug mode and you can try to make a new project for this scope
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