I read up several tutorial i almost have it down. except At the end. ATM im trying to use Merchant variable called NPC To progress and never go back to the previous dialogue quest.
SO far i have it like this.
On collision merchant to player. Set npc value to 1
on collision merchant to player. set npc value to 2
If coin = or > 10 .
The problem is it keep looping so the quest is never ending looping
I have read somewhere about "else" but I have no clue to how to place it for it to be effective to keep the set value to two and never return to 1 once your quest is finished.