Alright, I got him to move and stuff, but he only moves when I collide with it, which means he will just charge at me. I think this would be a cool thing to do instead of slowly trudging along.
Also, a tad off-topic, but I noticed when I explode exactly 58 grenades, the plug-in crashes, which stops my game. It doesn't have to be at the same time either, just when I reach grenade #58.
When I DO overload the game with grenades- *PC Blacks out* *Does Cold-Shutdown*
OK, back. Anyways, If I do overload the grenades (Throw them consistently), and reach 50 something grenades exploded, the game crashes, saying that a error was caused by the player_arms object. Which is weird, considering it has almost nothing to do with the grenades. Is this a plug-in bug or am I doing something wrong?
The cap in my above post contains the same conditions for grenade-throwing functions.