@Eisenhans - yes that would do. Not 150 but ~60 mb to your runtime.
@Colludium - I appologise if you took it that way, but I wanted to strictly keep on point with these threads.
@newt - I understand Win10 being of an option, but I think you can understand my point better once you read the underlined bottom part of my latest post where I am comming from.
@Spongehammer - the problem with people today that they stopped caring for what they believe in. That is one of the resons you see this as trolling. Either that or you are simply too lazy to read all the posts in this thread. Dont want to read? Fine, but then you are not entitled to post your opinion, otherwise it should be immediately rendered as immaterial, as you are posting without understanding.
I sure wouldnt want to be your customer with your attitude.
Once again you seem to not answer my questions. Once more I am asking you to reply to my questions as they are regarding your product that I have purchased from you, and information you have provided me. If you dont want to answer these I only ask that you provide a reason why you do not want or intend to answer these questions (the ones that you failed to adress).
Certainly you can find 10 minutes to read and reply to this as I am one of your customers? Surely your customers are of importance to you?
I am once more posting them here:
1) How is it that this information is nowhere to be learned - the fact that NW.js is 60-90 mb larger once exported.
Again saying that I could use html5 as a substitute does not cut it as these do not work under the same conditions - NW.js being straight out of desktop, and html5 needing to be exported to the web. Can you imagine that for some this is a deal breaker? Also some people - like me for example do not want to publish to web. I only hope you dont start talking about how its better to publish to web, because as you know this thread is not about the reasons for publishing to web or not.
2) Why is there no way to test out NW.js export even under very strict limitations and still not inform people about the additional mb's?
Saying stuff about piracy here I dont think will be adequate as Ive read information - here on Scirra forums, that people use 3rd party wrappers to export games from their free version of C2. I dont know how that works or even if its true but that is what Ive read.
3) Why is there no information about this size increase and that altough this increase in size is there, it will in no way possible affect performance (only download times). That this has to be learned by spending 1 day on the forum - and by asking around.
4) How can you compare hmtl5 export to NW.js export (especially to a customer that does not want to use html5) when both differ in the process of export and I imagine in the process of distribution.
5) Is it possible to distribute a html5 exported game from C2 on DVD? ( why do I have the feeling that you will write about NW.js being 60-90 mb bigger will be of no problem on Dvd - but again that was not the question - remember it is you who suggested html5 export if I dont like the +60~90 mb).
Now moving on to your latest post:
Because I don't think it matters. I don't think it makes any meaningful difference for downloading, installing or runtime performance. What meaningful difference do you think it makes? If it doesn't make any material difference, I don't see why it deserves to be specifically highlighted.
So you are saying that something that is happening and giving a game extra weight in mb. you think does not make any meaningful difference for downloading? Are you even reading what you are writing? For a 5mb game it is ~60 mb additional space for win32.
So instead of having a game that has 5mb I end up with a game that has 65mb. That is a 1200%
increase in its size! 1200%!
I am not asking you about internet speed norms. How can that be that I have a 1200% bigger file in size, and you just brush this off because you think that its not important? Its not your game is it so you might not think it matters. But these are your tools that you have marketed to me, and failed to mention something that is of great importance to me. Do you still not see this?
Imagine if a bank took 60 dollars for every loan from 1 dollar to infinity. They would not tell their customers because they wouldnt think that, oh well it doesnt matter to the people running the bank. How about taking 600 dollars from each 10 dollars up? Still not convinced?
How about this:
I am a customer of Scirra and to this issue matters to me. As I am your customer and I am paying you for everything I expect from what information is provided and the free version I am testing out. Now if this matters to me - your customer - does it still now not matter to you?
Remember it is not you making my game, it is still me making my game using your software. Now its my turn to make use of it.
If you still say that this does not matter to you how does this make you look in terms of your priorities as a business?
You think it doesnt matter to inform potential customers about the downsides of using your software? Not giving them a chance to get to know this in the free version, or to read this anywhere on the site? Is this good marketing ethics you think? Do you still think that this is of no importance?
Why are you talking about industry standards and comparing GTA? What do I care if people are downloading gazzilions of gb through the internet? What If I was to do something else and that was the reason I have purchased your software? What If I wanted only to create a game to distribute only on an old school floppy disk, and that because of the lack of information regarding your product I have been working on a game and have lost all kinds of resources? Time, potential client and potential freelance gig?
Does that still not matter to you?
I am talking about something you did not mention anywhere to customers and now are trying to downplay as of no importance.
To sum this up. This was about file size at first, but it ended up being mostly about principles and good business ethics.
Now I would like you to refer to this post and show me what you stand for.
I like Construct 2 for what it is, a solid piece of software, robust easy with a nice event system. And this comes from a total newbie when it comes to programing.
But I also like working within a transparent enviroment, one that has good principles and business ethics.
Brick by brick, stone by stone.