NWjs and game size >600 mb handling

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Post » Tue Dec 29, 2015 8:40 pm

I have read somewhere on the forum that there might be problems when exporting larger games to NWjs. Can anyone confirm if this is true or only rumors, and if it is what sort of problems one can expect?

I have yet to pass this capacity mark (and I might aswell at the pace I am going) but I thought it would be wise to get some information beforehand.

Thanks for the input.


Also has anyone got any tips to give when programing such games, regarding loading issues/any other issues?
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