Nw.js and upload local images dynamically

Discussion and feedback on Construct 2

Post » Mon Mar 30, 2015 10:48 am

Hello everyone,

We are in a development of one of our games, a game that is geared for pc, mac and linux, so we use export desktop.

The problem we have in our game is that it has a randomly generated levels, it causes have many images which have an important size.

We currently under development we're doing with apache and loading images dynamically. It is a solution, not the best, but it's a solution.

My question is, Is it possible to export the desktop, local access images to load them dynamically? Has anyone had a similar problem? How is it resolved without drastically increasing memory?

@Ashley, It will include this feature soon?
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Post » Fri Apr 03, 2015 10:14 am

Did anyone has had the same problem? Has anyone seen any alternative other than the load of the image url?
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