NW.js (formerly node-webkit) news and update

Discussion and feedback on Construct 2

Post » Fri Jan 16, 2015 3:33 pm

The alpha testing is indeed a great idea. As for Windows XP... It's time has come to an end.
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Post » Tue Jan 20, 2015 1:34 am

agreed alpha testing is a must!
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Post » Tue Jan 20, 2015 2:18 am

I like the sound of alpha testing for changes to things like that. Is that possible though, it seems like a lot of this 3rd party software goes through a lot of changes.

So I heard the issue was also related to chrome and not just nw- which makes sense as I have been having trouble with that... is there an update timescale on that or am I out of the loop already?
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Post » Tue Jan 20, 2015 4:17 am

I don't understand. Where's the d3dcompiler_46.dll file? Is there suppose to be one in the game's exported node-webkit folder? Can't seem to find it.

ah wait.. nevermind.. thought this was related to r195.. you're just talking about the alpha..
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Post » Tue Jan 20, 2015 1:21 pm

A moment of silence please [bows head]. RIP XP - you were beautiful and good and will be missed... :(
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Post » Thu Jan 22, 2015 1:15 am

I'm wondering if this will fix the issue with libudev.so.0 ? https://github.com/nwjs/nw.js/wiki/The- ... budev.so.0
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Post » Thu Jan 22, 2015 6:13 am

this is awesome news.....thank you
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Post » Mon Feb 02, 2015 6:17 pm

Could you please update it to alpha2?
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Post » Thu Feb 26, 2015 12:44 pm

@Ashley

there doesnt seem to be any access to Kiosk mode or borderless windows. Is there any reason for this. They all seem to be supported in NWjs its self.
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Post » Fri Jul 10, 2015 11:03 am

Version 12.2 is available... But on Scirra site - only 12.0 - could you update it?
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