NWJS not completely closing when exiting app

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Post » Fri Jan 15, 2016 12:20 am

Steam
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Post » Fri Jan 15, 2016 10:26 am

scirra
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Post » Fri Jan 15, 2016 12:10 pm

I still cannot reproduce this. In this entire thread there is only one .capx linked to (by @FraktalZero) which is not a minimal project, but I still can't reproduce it: the NWJS processes always close properly when I run the game and click the X in the corner. Is this specific to another way of closing the window, e.g. Alt+F4, or the Browser 'Close' action, or something else? There is very little I can do without demonstration .capxs as the bug report requirements mention, and 4 pages of "me too" doesn't help us get to the bottom of it either!
Scirra Founder
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Post » Fri Jan 15, 2016 12:45 pm

Ashley wrote:I still cannot reproduce this. In this entire thread there is only one .capx linked to (by @FraktalZero) which is not a minimal project, but I still can't reproduce it: the NWJS processes always close properly when I run the game and click the X in the corner. Is this specific to another way of closing the window, e.g. Alt+F4, or the Browser 'Close' action, or something else? There is very little I can do without demonstration .capxs as the bug report requirements mention, and 4 pages of "me too" doesn't help us get to the bottom of it either!


Hi @Ashley I will try to create a capx. I'm seeing this on Super Ubie Island REMIX. I've been testing for bugs by playing the build directly from steam.
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Post » Fri Jan 15, 2016 1:29 pm

@Ashley. by creating a new minimal project, I don't have this issue. Everything works as expected. Happens exclusively on my current project.

Now, if I go to the NWjsforC2 folder and I click to open both versions of nw.js (32 and 64) the 32 opens correctly but 64 wont open at all.
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Post » Fri Jan 15, 2016 2:46 pm

@Ashley, I just tested the exported project in another computer with Windows 7 x64 as well. Both 32 and 64 exports work perfectly and nothing stays open in the task manager.
In this pc its another story, I cannot open the files and NW.js *32 stays open in the task manager, hanging without opening a window. I suspect its a configuration in the registry maybe?
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Post » Fri Jan 15, 2016 11:12 pm

I updated to the lastest stable build not too long ago and had to update NWJS. so i can't revert. Unless there's a way to do so. My game just released on steam and the bug is keeping people from being able to close the game properly. :/

Some people might not realize at all and then they can issue a refund because of the in-game timer going on in the background. My project is pretty big so maybe that has something to do with it.
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Post » Sat Jan 16, 2016 12:07 am

It's doing it for me in preview, but only after I open and close it the first time.
The nwjs 32 remains in the task manager.
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Post » Sun Jan 17, 2016 9:01 am

@Ashley
It caused the problem once play mucis and close the window, otherwise, problem should not occur
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Post » Sun Jan 17, 2016 6:11 pm

So far this weekend I've been copying a part of my project into a new one. Issue no longer appears. So I don't really know what may be causing it.
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