NWJS not completely closing when exiting app

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Post » Thu Jan 14, 2016 12:35 pm

Is beta3 any different? (Available here: https://www.scirra.com/nwjs)

That includes "Fix: nwjs Helper process not closed (#4118)" which sounds like it may be related. I want to get a stable release out soon and I'm pretty sure this is a NW.js issue, and we can update NW.js independently of C2 releases. So I may go ahead and do a stable update despite this issue, and hopefully the next version or two of NW.js will fix it.
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Post » Thu Jan 14, 2016 1:08 pm

Ashley wrote:Is beta3 any different? (Available here: https://www.scirra.com/nwjs)

That includes "Fix: nwjs Helper process not closed (#4118)" which sounds like it may be related. I want to get a stable release out soon and I'm pretty sure this is a NW.js issue, and we can update NW.js independently of C2 releases. So I may go ahead and do a stable update despite this issue, and hopefully the next version or two of NW.js will fix it.


As i said in the previous post and a minutes ago on twitter i'm using the last version of C2 and NW.js (the Beta3) and still have the same problem :S .
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Post » Thu Jan 14, 2016 1:22 pm

Ashley wrote:Is beta3 any different? (Available here: https://www.scirra.com/nwjs)

That includes "Fix: nwjs Helper process not closed (#4118)" which sounds like it may be related. I want to get a stable release out soon and I'm pretty sure this is a NW.js issue, and we can update NW.js independently of C2 releases. So I may go ahead and do a stable update despite this issue, and hopefully the next version or two of NW.js will fix it.


I can confirm that the nw.exe still hangs around after the game is closed in beta3. This is especially bad on steam as the game's status reads as still running in the steam library. Sometimes I forget to end the process and have about 8 nw.exe processes taking up around 450mb of memory each!
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Post » Thu Jan 14, 2016 4:48 pm

I've noticed that the nw.exe doesn't remain if I exit the game from the first layout, but once the layout has changed at least once, it remains when closed.
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Post » Thu Jan 14, 2016 4:56 pm

Yep, I'm getting ghost processes in beta 3 as well.
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Post » Thu Jan 14, 2016 5:04 pm

Can I just ask if all you guys reporting the ghost processes are using the Steam version?
If your vision so exceeds your ability, then look to something closer.
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Post » Thu Jan 14, 2016 5:05 pm

Not, i bought from the scirra store
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Post » Thu Jan 14, 2016 6:37 pm

Mine is from the Scirra site as well
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Post » Thu Jan 14, 2016 9:25 pm

Scirra version.
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Post » Thu Jan 14, 2016 11:01 pm

Scirra version and same issues.
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