Prominent wrote:nw.js 0.13.0 will be based on chromium 43, which I heard fixes the smoothness issue.
Refeuh wrote:Technology did speed things up - the productivity has significantly increased. It's now possible with very limited knowledge, resources and time to create games that would have taken teams of experts years in the past. Think Super Mario on the NES ; it's now possible for a single person to create something better using modern software. Of course this example is a bit extreme and we usually want to do "more", but this in itself proves things are moving forward.
If stability is the key, focus on mature platforms and technologies ; though while this mitigates the risk of "innovation" this also adds the risk of "obsolescence"
TGeorgeMihai wrote:I am sorry to say it, but I am starting to regret I've had chosen C2 instead of Unity or GM... Yes, I've earned more then the cost of C2 and learned important procedures, but I simply can't see it as a future option.
Everything is great (the software is easy to use, the community is great, the updates are fast and fix or bring new functionality) until you get to export your game and you are disappointed that a simple 2D game can't run smooth on anything (from smartphones to medium-high PC) no matter how much you optimize them, you can't get constant 60fps for a simple 2D game.
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