I have used Construct for a couple of months now and I think its one of the best free game maker programs I've seen!
But now I'm trying to make a tank game but I can't figure out how to make an 'avoid' function.
What I mean is, I have enemy tanks that move towards you when you get close to them, but if there is a wall between the player and an enemy tank, the enemy tank will just drive into the wall. What I need is a avoid function for the enemy tanks so they can avoid the wall object and not always drive into them!
I hope you understood that, and hope to find out how to do it!
Thanks for reading and hope to hear some replies soon!
I just tried using the RTS plugin and put the path finding option to 'Solid' so it moves around 'solid' objects. So I make a wall object, changed it to a solid and place the wall in-between the enemy and the player, started the layout and it didn't avoid the wall! it just went straight through it :<