Object detecting instance when collide

Get help using Construct 2

Post » Sun Nov 18, 2012 1:33 am

Hi everybody.

On construct there is something that bothers me. I need a object "bullet" that when collide with any object with "enemy" instance or property, the bullet destroys itself, but I don't know how can I do that. I need this because I don't like the idea of make a lot of events in which the bullet collides with the enemies one by one so, please help me :3HNK2012-11-18 01:34:18
B
5
Posts: 10
Reputation: 595

Post » Sun Nov 18, 2012 2:00 am

Perhaps Families are what you are looking for:

https://www.scirra.com/manual/142/families
Image
B
10
S
3
G
2
Posts: 196
Reputation: 2,053


Return to How do I....?

Who is online

Users browsing this forum: 99Instances2Go, jul, nicklowkcmagic and 18 guests