Alright, I'll post a cap as soon as I get home. I suppose there could be something I'm missing but all I'm literally doing is:
Container with textbox, sprite, an da couple of other things.
[code:3kg1stf0]For 1 to N,
Create Object Textbox
Set position Textbox to SomeExpression + LoopIndex
Set Text Textbox to SomeOtherExpression + LoopIndex
Set position Sprite to YetAnotherExpression + LoopIndex
Load animation frame from file Sprite to YetAnotherExpression2 + LoopIndex[/code:3kg1stf0]
All of the lines seem to work fine except load animation frame from file, which does work except all the sprites end up being set to the last animation frame, instead of each sprite to its own. I've tried, for example, looping through only some number N-x instead of looping to N, and the N-x file loads on all the sprites if I do that.