Hello All! I am working through the Ghost Shooter and have finished the tutorial but am looking to add more functionality. I downloaded the completed version that is linked at the end of the tutorial and am having an issue, there is a behavior on the Monster object when it's health is equal or below zero. A system action that adds Monster.Movement.Speed to Score. The event sheet on my own project will not recognize the Movement piece. I can type Monster. and get a list of available behaviors but Movement is not one of them. I get Angle and a bunch of others. But not movement. So I cannot get the value of Monster.Movement.Speed even though I can see in the properties pain that there is under Behaviors section an property for Speed.... what am I missing. Even if I try to copy the action from the finished sample, I cannot paste it into mine as it still says it is not a recognized behavior.